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Featured upload! Working Traffic Lights with Synchronised 2-way Walk/Don't Walk ***catalogue placement update 27 Feb***

by darylmarkloc Posted 26th Feb 2006 at 9:01 PM - Updated 18th Mar 2006 at 12:55 AM by darylmarkloc : OfB information
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This is a new mesh, and means that it's a brand new self contained object that usually does not require a specific Expansion pack (although this is possible depending on the type). It may have Recolours hosted on MTS - check below the description for more information.
This is a featured upload! It showcases the best talent and creativity available on MTS and in the community.
No more jay-walking! No more running stop signs!

We all know how badly Sims drive..they speed, they ignore give-way (yield) and stop signs. Well..now they can ignore this too.

What is it? It's Traffic lights with walk/don't walk signs. They work in sequence, too. By the nature of things Sim, it had to be a four-way sequence rather than a three way, but some countries use a four way anyway. This means it goes GREEN, GREEN/AMBER, RED, RED/AMBER. The Walk sign is lit on green in one direction and the Don't Walk is lit the other direction. Both sides light up Don't Walk on red or red and green with an amber. Each light holds for approx. 15 seconds. It won't operate in Buy or Build mode, you must be in game play.

Lovingly carved from a Birch tree, it also borrowed from a street light. The mesh is DT-trafficlight.OBJ

***Feb 27*** Thank you to zedrik for advising the way to make this appear in the right place in the Buy Catalogue for Community/DT lots - Outdoors >> Lights. The package has been change to reflect this.

If you have the package already and SimPE you can change it yourself or redownload. This update does not affect the object at all so existing owners do not need to update unless they want to change catalogue location

No fiddling. No pay sites. Use it, give it away, change the color if you like, as long as you link back to here please.

Thank you and enjoy watching the lights change

Open for business: As those who have it may have already discovered, Maxis has disabled 'moveobjects' for object placement outside a lot build boundary. For me and many others who have made 'street decoration' this ruins our concept of what a street should look like. My advice? Complain loud and long to Maxis and EA. It was a pointless and stupid change on their part.
Download files
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
DT-Trafficlight.zip 93.4 KB 22,402 27th Feb 2006
Basic Download and Install Instructions:

1. Download: Click the download link to save the .rar or .zip file(s) to your computer.

2. Extract: Use WinRAR (Windows) or Stuffit (Mac) to extract the .package file(s) from the .rar or .zip file(s).

3. Place in Downloads Folder: Cut and paste the .package file(s) into your Downloads folder:
  • Windows XP: Documents and Settings\(Current User Account)\My Documents\EA Games\The Sims 2\Downloads\
  • Windows Vista/7/8: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads\
  • Mac: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads\


4. Place in Program Files: Cut and paste the .package file(s) into your appropriate Install folder:
  • Windows XP: C:\Program Files\EA GAMES\The Sims 2 (Your Latest EP)\TSData\Res\Catalog\Bins
  • Windows Vista/7/8: C:\Program Files\EA GAMES\The Sims 2 (Your Latest EP)\TSData\Res\Catalog\Bins
  • Windows Vista/7/8: C:\Program Files(x86)\EA GAMES\The Sims 2 (Your Latest EP)\TSData\Res\Catalog\Bins
  • Origin: C:\Program Files (x86)\Origin Games\The Sims 2 Ultimate Collection\Fun with Pets\SP9\TSData\Res\Catalog\Bins

Need more information?
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100 Comments / Replies (Who?) - 95 Feedback Posts, 1 Thanks Posts
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Test Subject
#26 Old 28th Feb 2006 at 4:11 AM
"In the UK, it is customary for drivers to shift into neutral and/or set the parking brake at red lights; the additional phase gives the driver time to shift into gear/release the brake before the light turns green"-wikipedia. I live in the US though. Anyway...I ran this in my neighborhood...I love it..I didn't think you could see it animating in the neighborhood view though... I would like if you made a signal with only one crosswalk signal on it and a stand alone crosswalk signal...otherwise very good!
Lab Assistant
Original Poster
#27 Old 28th Feb 2006 at 4:29 AM
Rymac - I think, univerally, amber just means go faster, no matter how it is phased. I have several others in the works - school crossing lights (twin flashing amber), and a Belisha(?) light for crossings..there are so many different types used I am just pondering which to put up here - there are whole anorak/geek sites out there dedicated to traffic signals..it's scary to think I am getting immersed in it..

I live vicariously through my Sims. This is a sad reflection on my life and theirs.
Test Subject
#28 Old 28th Feb 2006 at 4:38 AM
Yes You may shorten my name...lol. Again I would just like to thank you for your fantastically brilliant creation...can't wait to see it in my game. D
Moderator of Extreme Limericks
#29 Old 28th Feb 2006 at 5:48 AM
These are wonderful! :bow: :bow:

There's always money in the banana stand.
Lab Assistant
#30 Old 28th Feb 2006 at 7:20 AM
Thanks for the terrific work. I give this a AAAA++++ now if only the sims would obey them, then that would be cool. :D
Lab Assistant
#31 Old 28th Feb 2006 at 7:36 AM
wow......fantastic....thanx for sharing!

“Weeds are flowers, too, once you get to know them.” ~ A.A. Milne
Field Researcher
#32 Old 28th Feb 2006 at 8:18 AM
This is amazing! Thank you for sharing
Wow you've been featured! Congratz!

Sometimes we must get hurt in order to grow, we must fail in order to know. Sometimes our visions clear only after our eyes are washed away with tears...
Test Subject
#33 Old 28th Feb 2006 at 8:30 AM
Freaking amazing as usual! Just love your stuff! Thanks for adding all this wonderful detail to my simmies lives!

Please feel free to use/clone/copy/share anything I have made in whatever manner you wish. Have fun!
#34 Old 28th Feb 2006 at 9:54 AM
Excellent,,,very good,,,nice work,,,

Wanna see me whiz?
Lab Assistant
#35 Old 28th Feb 2006 at 12:11 PM Last edited by DrBeast : 28th Feb 2006 at 1:59 PM.
Originally Posted by darylmarkloc
Rymac - Wellll...where I come from..you get an amber and a green together to warn you the light is going to go red (how would you know if amber alone means going to red or going to green, otherwise?) Easy choice. What you generally don't get is an amber telling you light is about to go green (probably so as to not encourage people to gun their engines ready for the traffic light drag lol)...

Would that be Sweden? IIRC, that's the pattern used there, and they did use the red->red/amber->green pattern too in the '80s (when I still lived there that is) but changed it to red->green, prolly because of the reason you mentioned. Awesome item btw, I'll give it a go in my game.

Edit: never mind, I checked some of your other items, and they scream "Australian" from miles away, hehe!

Let the Beast inside you free!
Test Subject
#36 Old 28th Feb 2006 at 12:42 PM
wow that is very cool!!
Mistress of architectural mishaps
retired moderator
#37 Old 28th Feb 2006 at 1:15 PM
Most excellent! Another fantastic creation from the 'Master of sim-realism'! Thank you very much. :bow:

Retired from Simming
Field Researcher
#38 Old 28th Feb 2006 at 4:59 PM
That is so Awsome! Thanks :bow:

i'm not mean
you're just stupid
Top Secret Researcher
#39 Old 28th Feb 2006 at 5:52 PM
:gidea: what a fab idea, thanks so much for sharing :hippy:

*..·´°*°·..*..·°** { 7-zip here } **°·..*..·´°*°·..*
Michelle in England.
I'm a friend to everyone ;o)
*..·´°*°·..*..·°** { CEP here } **°·..*..·´°*°·..*
Field Researcher
#40 Old 28th Feb 2006 at 6:00 PM
I had no idea I needed something like this until I saw it!! Thank you for sharing this freely with us, it's FANTASTIC!!

Lab Assistant
#41 Old 28th Feb 2006 at 6:47 PM
Hats off man! Simpily awesome ^_^

This graw is FRENSHAY!!!!
Test Subject
#42 Old 28th Feb 2006 at 7:16 PM
Wow, thanks!

For a really good site, go to my site, cheekyzmonkeyz. Do NOT I repeat NOT expect there to be any sim downloads. It is not a sim site. Plus, click here for...something weird. You'll see.
Field Researcher
#43 Old 1st Mar 2006 at 2:53 AM
Sweet! More realism in game never hurts.
Field Researcher
#44 Old 1st Mar 2006 at 11:35 AM
Wicked sweet! And I really love the idea for the phonebooth (assuming you used the Retroville payphone [but can't see it in the picture])? But tell me, where'd you find that British mailbox?

Like a flea circus at a dog show!
Field Researcher
#45 Old 1st Mar 2006 at 11:49 AM
Wooooooow way to go dary :salute: :salute: :salute:
Thank you so much for making this item we needed this since we had street lights it wasnt complete without it

Oh By the way can sims press the button to go across the road
it would be mighty cool if they could stops them silly sims walking in front of the carpool when other sims are trying to get to work
cuz that beeping drives me nuts at times that i have to move them brainless bodies lol

Test Subject
#46 Old 1st Mar 2006 at 12:29 PM

Great Piece of work here with the Traffic Lights.. in fact you know that if we had some Traffic Signs (Including Stop signs, yield signs, even actual *Nameable* Street signs, and even Speed limit signs I bet downtown could look wonderful

anywya Gotta say this is a great product and In fact it's great.

Hope to see more of your tuff
Thanks again for turning out a great product

Lab Assistant
Original Poster
#47 Old 1st Mar 2006 at 1:18 PM
Originally Posted by Madness
But tell me, where'd you find that British mailbox?

Right here : http://forums.modthesims2.com/showthread.php?t=129625

Thanks everyone for your kind comments

I live vicariously through my Sims. This is a sad reflection on my life and theirs.
Test Subject
#48 Old 1st Mar 2006 at 2:15 PM
It's amaizing!
Lab Assistant
#49 Old 1st Mar 2006 at 3:47 PM
Someone has finally answered my preyers! Yeah! This is so awesome! You don';t know how long I've waited for this! And for it to actually work is another thing. I would be happy with a lousy traffic light decoration...just to finally get on. But this has made all my lot dreams come true. My city scenes will come alive now! Thnk you so so much!
Field Researcher
#50 Old 1st Mar 2006 at 4:59 PM
Brilliant!!! thank you soooo much
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